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Airplay SDK for Console Developers



Full support for all C/C++ standard libraries makes it easy to migrate existing C++ engines and game code.

For example, most Open Source C++ libraries (such as libjpeg, Lua, Open Dynamics Engine) build against Airplay with zero or trivial modifications.





Resident Evil: Degeneration Screenshot

Airplay SDK enables developers to create iPhone apps in pure C++, using either Windows PCs or Apple Macs.

Backbreaker - Tackle Alley (NaturalMotion) - #1 App Store Game

Platforms Logos

Click once to deploy to all other supported smartphone platforms, including Android, Symbian, Windows Mobile, BREW and Maemo.

For more info, see Deployment

3D Packages Logos

Airplay's resource pipeline is entirely text-file driven, allowing easy integration with existing pipelines. Alternatively, use Airplay's powerful exporters and viewers for Autodesk Maya and 3DS Max. Airplay SDK also supports COLLADA.

For more info, see 3D Graphics

Power VR Logo

Automatically optimise assets for target hardware (e.g. utilising PVRTC texture compression for iPhone).

For more info, see Resource Management